Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 7 days ago
8 / 9 / 2
K / D / A
52.6%
Kill participation
813.5
Damage / min
13,267g
585.7 gold / min
18
3 placed · 2 cleared
175
7.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAlex Mercer#1v9
Nasus · Top
1 / 5 / 3
21.1% KP
17,418
19.1% share
7,973g
176 CS · 7.8/m
Çalıya Totem#ward
Qiyana · Jungle
8 / 9 / 2
52.6% KP
18,426
20.2% share
13,267g
175 CS · 7.7/m
IIIllIlllIIlIllI#TR1
Ambessa · Mid
4 / 10 / 2
31.6% KP
16,645
18.3% share
8,588g
149 CS · 6.6/m
TEHLİKELİ KEDİ#Yavuz
Galio · ADC
2 / 8 / 4
31.6% KP
12,917
14.2% share
9,368g
166 CS · 7.3/m
jglmid#000
Karthus · Support
4 / 9 / 2
31.6% KP
25,617
28.1% share
6,479g
30 CS · 1.3/m
Red side
Victoryekkootp#3169
Ornn · Top
1 / 3 / 8
22% KP
17,091
17.8% share
8,752g
183 CS · 8.1/m
wenrox#733
Hecarim · Jungle
20 / 5 / 6
63.4% KP
35,800
37.4% share
15,527g
208 CS · 9.2/m
maed#357
Locke · Mid
14 / 5 / 13
65.9% KP
23,469
24.5% share
11,929g
126 CS · 5.6/m
InsertIn#356
Syndra · ADC
6 / 5 / 4
24.4% KP
15,893
16.6% share
10,248g
178 CS · 7.9/m
HIGAN 此岸#答えは沈黙
Zilean · Support
0 / 1 / 22
53.7% KP
3,577
3.7% share
7,397g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
