Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 4 hours ago
11 / 8 / 10
K / D / A
47.7%
Kill participation
820.4
Damage / min
16,925g
450.9 gold / min
42
5 placed · 7 cleared
236
6.3 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBlıtz#solo
Urgot · Top
3 / 12 / 10
29.5% KP
17,501
12.1% share
13,803g
234 CS · 6.2/m
Çalıya Totem#ward
Viego · Jungle
11 / 8 / 10
47.7% KP
30,794
21.3% share
16,925g
236 CS · 6.3/m
biney#m0ser
Katarina · Mid
21 / 7 / 5
59.1% KP
53,397
36.9% share
19,694g
255 CS · 6.8/m
Yatak Temizliği#0000
Viktor · ADC
8 / 4 / 18
59.1% KP
37,621
26% share
18,044g
313 CS · 8.3/m
Parlak Pasif#LGBT
Soraka · Support
1 / 5 / 27
63.6% KP
5,561
3.8% share
10,935g
30 CS · 0.8/m
Red side
DefeatZigarranK#TR1
Zed · Top
11 / 6 / 8
52.8% KP
42,505
30.2% share
20,262g
292 CS · 7.8/m
saintlovell#2012
Elise · Jungle
11 / 4 / 14
69.4% KP
41,487
29.5% share
19,248g
302 CS · 8/m
aLP666#XDDDD
LeBlanc · Mid
7 / 8 / 6
36.1% KP
24,121
17.1% share
13,120g
232 CS · 6.2/m
Gardanel#GOAT
Miss Fortune · ADC
6 / 16 / 12
50% KP
23,089
16.4% share
15,478g
224 CS · 6/m
Forte#tempo
Bard · Support
1 / 11 / 23
66.7% KP
9,525
6.8% share
10,985g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
