Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Defeat
Normal Draft · 117 days ago
8 / 6 / 10
K / D / A
81.8%
Kill participation
825.1
Damage / min
15,767g
490.9 gold / min
26
1 placed · 8 cleared
242
7.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAilish#1994
Singed · Top
2 / 5 / 8
45.5% KP
19,522
21.8% share
12,778g
286 CS · 8.9/m
uvulance#98K
Gwen · Jungle
8 / 6 / 10
81.8% KP
26,498
29.6% share
15,767g
242 CS · 7.5/m
Nel#Lovex
Seraphine · Mid
1 / 10 / 6
31.8% KP
15,216
17% share
9,412g
205 CS · 6.4/m
大鹏鹏#6666
Lucian · ADC
9 / 7 / 6
68.2% KP
20,324
22.7% share
14,319g
226 CS · 7/m
にんじんくん#JP1
Bard · Support
2 / 5 / 17
86.4% KP
7,987
8.9% share
8,610g
37 CS · 1.2/m
Red side
VictoryYUKITOrnn#Ornn
Ornn · Top
2 / 2 / 8
30.3% KP
22,261
20.3% share
12,026g
239 CS · 7.4/m
Miena#JP1
Bel'Veth · Jungle
3 / 5 / 2
15.2% KP
8,580
7.8% share
12,809g
246 CS · 7.7/m
Hondarkness#HND
Qiyana · Mid
16 / 5 / 4
60.6% KP
30,383
27.7% share
17,121g
211 CS · 6.6/m
lwachan#JP1
Caitlyn · ADC
10 / 4 / 9
57.6% KP
40,408
36.8% share
17,689g
283 CS · 8.8/m
harunee#JP1
Braum · Support
2 / 6 / 15
51.5% KP
8,044
7.3% share
10,032g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
