Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Victory
Ranked Solo/Duo · 117 days ago
15 / 3 / 2
K / D / A
50%
Kill participation
681.6
Damage / min
14,028g
568.7 gold / min
24
4 placed · 4 cleared
212
8.6 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVNSPDX#JP1
Kayle · Top
8 / 2 / 6
41.2% KP
9,321
12.9% share
11,644g
188 CS · 7.6/m
リザードン#PKAP
Gwen · Jungle
15 / 3 / 2
50% KP
16,812
23.3% share
14,028g
212 CS · 8.6/m
skite12#JP1
Ahri · Mid
4 / 2 / 7
32.4% KP
12,390
17.1% share
10,558g
201 CS · 8.1/m
sakuma drop#dew
Caitlyn · ADC
4 / 3 / 8
35.3% KP
21,686
30% share
11,908g
207 CS · 8.4/m
Rei Ayanami VN#JP1
Karma · Support
3 / 1 / 10
38.2% KP
12,095
16.7% share
7,724g
31 CS · 1.3/m
Red side
DefeatHeavy breakfast#JP1
Warwick · Top
2 / 9 / 2
36.4% KP
13,198
22.7% share
7,171g
129 CS · 5.2/m
賛辞のおやつ#JP1
Ambessa · Jungle
1 / 10 / 4
45.5% KP
10,160
17.5% share
8,366g
126 CS · 5.1/m
高速ナブラ#1234
Viktor · Mid
2 / 3 / 2
36.4% KP
18,333
31.6% share
9,542g
219 CS · 8.9/m
Aphelio#Alune
Aphelios · ADC
4 / 4 / 0
36.4% KP
7,491
12.9% share
11,543g
186 CS · 7.5/m
NaosukeV2#6933
Camille · Support
2 / 8 / 3
45.5% KP
8,876
15.3% share
6,813g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
