Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Victory
Ranked Solo/Duo · 117 days ago
9 / 4 / 6
K / D / A
55.6%
Kill participation
1,105.3
Damage / min
10,978g
524.4 gold / min
15
3 placed · 1 cleared
163
7.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdeu#6004
Kayle · Top
4 / 5 / 4
50% KP
14,663
23% share
7,948g
157 CS · 7.5/m
KINDOHYEONG#J12
Lee Sin · Jungle
3 / 5 / 7
62.5% KP
7,880
12.4% share
6,983g
75 CS · 3.6/m
TOPレンジ#5353
Tahm Kench · Mid
7 / 6 / 4
68.8% KP
25,201
39.6% share
7,643g
117 CS · 5.6/m
JoJoJoJO#JP1
Twitch · ADC
2 / 6 / 1
18.8% KP
10,970
17.2% share
6,911g
132 CS · 6.3/m
Konomin Armir#0205
Yuumi · Support
0 / 5 / 5
31.3% KP
4,921
7.7% share
4,705g
16 CS · 0.8/m
Red side
Victorykoronesukikamo#4546
Renekton · Top
5 / 6 / 9
51.9% KP
16,539
21.3% share
9,312g
148 CS · 7.1/m
リザードン#PKAP
Gwen · Jungle
9 / 4 / 6
55.6% KP
23,138
29.8% share
10,978g
163 CS · 7.8/m
鉄の味チャーハン芹田#覚えとけっ
Swain · Mid
5 / 4 / 5
37% KP
14,690
18.9% share
8,687g
145 CS · 6.9/m
PRX someone#freee
Aphelios · ADC
8 / 0 / 5
48.1% KP
20,926
27% share
12,540g
199 CS · 9.5/m
RaiCedes#LAN
Soraka · Support
0 / 2 / 18
66.7% KP
2,229
2.9% share
6,655g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
