Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Victory
Ranked Solo/Duo · 117 days ago
16 / 3 / 6
K / D / A
75.9%
Kill participation
1,332.4
Damage / min
19,147g
610.1 gold / min
27
4 placed · 5 cleared
237
7.6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryうおおさん#6136
Yorick · Top
1 / 8 / 1
6.9% KP
18,809
16.2% share
11,970g
236 CS · 7.5/m
リザードン#PKAP
Gwen · Jungle
16 / 3 / 6
75.9% KP
41,814
35.9% share
19,147g
237 CS · 7.6/m
花が咲き彼岸の葉が黄泉に落ちる#DvD
Morgana · Mid
1 / 0 / 10
37.9% KP
14,105
12.1% share
11,369g
238 CS · 7.6/m
Zzk#1224
Jhin · ADC
5 / 7 / 8
44.8% KP
19,721
17% share
13,502g
239 CS · 7.6/m
yamatoid7#ドルフィン
Xerath · Support
6 / 12 / 10
55.2% KP
21,869
18.8% share
11,579g
49 CS · 1.6/m
Red side
Defeatかおからメガデスロケット#fake
Poppy · Top
8 / 2 / 5
43.3% KP
28,245
22.4% share
11,750g
211 CS · 6.7/m
NeverSeeMe Agian#Z999
Graves · Jungle
12 / 10 / 3
50% KP
30,684
24.3% share
14,820g
241 CS · 7.7/m
Rockygu717#717
Zoe · Mid
2 / 6 / 5
23.3% KP
20,436
16.2% share
9,449g
196 CS · 6.2/m
Saze#JP1
Senna · ADC
3 / 4 / 10
43.3% KP
20,642
16.4% share
13,474g
261 CS · 8.3/m
ルシム#JP1
Pantheon · Support
5 / 7 / 14
63.3% KP
26,070
20.7% share
10,072g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
