Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Victory
Ranked Solo/Duo · 116 days ago
15 / 3 / 2
K / D / A
50%
Kill participation
1,121.3
Damage / min
19,624g
714.5 gold / min
34
10 placed · 4 cleared
284
10.3 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBallanTine#BP1
Pantheon · Top
1 / 8 / 2
10.7% KP
8,763
8.9% share
8,669g
185 CS · 6.7/m
飛鳥馬 トキ#2101
Zed · Jungle
7 / 6 / 8
53.6% KP
23,803
24.3% share
14,292g
163 CS · 5.9/m
Faker#PZ20
Locke · Mid
14 / 11 / 2
57.1% KP
28,604
29.2% share
11,494g
179 CS · 6.5/m
メフィストだけ#JP1
Smolder · ADC
4 / 3 / 7
39.3% KP
16,571
16.9% share
10,865g
238 CS · 8.7/m
ンナンナンナナ#7777
Syndra · Support
2 / 6 / 12
50% KP
20,353
20.7% share
8,147g
42 CS · 1.5/m
Red side
VictoryNona#JP1
Renekton · Top
13 / 6 / 3
47.1% KP
32,427
30.8% share
15,863g
245 CS · 8.9/m
リザードン#PKAP
Gwen · Jungle
15 / 3 / 2
50% KP
30,799
29.3% share
19,624g
284 CS · 10.3/m
藤原ちょき#oruku
Viktor · Mid
5 / 4 / 8
38.2% KP
21,101
20.1% share
11,006g
172 CS · 6.3/m
takuzouuuu#6666
Varus · ADC
1 / 6 / 3
11.8% KP
15,397
14.6% share
10,761g
213 CS · 7.8/m
MixMixbI4#396
Soraka · Support
0 / 9 / 10
29.4% KP
5,454
5.2% share
7,726g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
