Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Victory
Ranked Solo/Duo · 116 days ago
11 / 3 / 9
K / D / A
54.1%
Kill participation
1,179.4
Damage / min
14,211g
619.2 gold / min
14
4 placed · 1 cleared
214
9.3 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHwyl#3939
Yorick · Top
0 / 3 / 6
16.2% KP
16,869
17.3% share
8,874g
187 CS · 8.1/m
リザードン#PKAP
Gwen · Jungle
11 / 3 / 9
54.1% KP
27,067
27.8% share
14,211g
214 CS · 9.3/m
Nona#JP1
Pantheon · Mid
11 / 4 / 10
56.8% KP
23,719
24.4% share
10,746g
129 CS · 5.6/m
WASD#8264
Xerath · ADC
8 / 5 / 12
54.1% KP
19,406
19.9% share
11,192g
140 CS · 6.1/m
キュートゆえゆえ#2732
Leona · Support
7 / 2 / 13
54.1% KP
10,331
10.6% share
8,593g
27 CS · 1.2/m
Red side
Defeathatsu4444#hatsu
Cho'Gath · Top
3 / 2 / 1
23.5% KP
14,787
18.5% share
8,809g
172 CS · 7.5/m
1vsAll#Vna
Lee Sin · Jungle
4 / 6 / 5
52.9% KP
12,486
15.6% share
8,852g
131 CS · 5.7/m
Kozi#1539
Heimerdinger · Mid
5 / 10 / 2
41.2% KP
24,382
30.5% share
9,471g
172 CS · 7.5/m
Draven#52997
Draven · ADC
3 / 11 / 4
41.2% KP
14,687
18.4% share
8,088g
111 CS · 4.8/m
KICK BACK#米津玄師F
Camille · Support
2 / 8 / 5
41.2% KP
13,517
16.9% share
6,698g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
