Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Defeat
Ranked Solo/Duo · 115 days ago
10 / 9 / 4
K / D / A
70%
Kill participation
1,466
Damage / min
16,093g
554 gold / min
29
10 placed · 5 cleared
191
6.6 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory变化万千心如常#雪豹闭嘴
Pantheon · Top
12 / 5 / 7
41.3% KP
35,771
28.2% share
13,497g
176 CS · 6.1/m
マジになんな#4822
Aatrox · Jungle
17 / 3 / 9
56.5% KP
32,260
25.5% share
15,567g
224 CS · 7.7/m
よくねる#JP1
Anivia · Mid
6 / 3 / 16
47.8% KP
22,893
18.1% share
13,360g
251 CS · 8.6/m
Tinn#1903
Jhin · ADC
10 / 4 / 13
50% KP
27,191
21.5% share
14,300g
208 CS · 7.2/m
jundesu#JP1
Alistar · Support
1 / 5 / 25
56.5% KP
8,633
6.8% share
8,444g
22 CS · 0.8/m
Red side
DefeatExcellent Neeko#JP0
Naafiri · Top
5 / 5 / 4
45% KP
28,832
22.8% share
13,324g
238 CS · 8.2/m
リザードン#PKAP
Gwen · Jungle
10 / 9 / 4
70% KP
42,586
33.7% share
16,093g
191 CS · 6.6/m
sleep#mean
Jayce · Mid
1 / 11 / 4
25% KP
25,788
20.4% share
10,713g
249 CS · 8.6/m
Mata hari#JP12
Mel · ADC
2 / 11 / 2
20% KP
17,512
13.8% share
10,660g
221 CS · 7.6/m
knagai323#5376
Seraphine · Support
2 / 10 / 9
55% KP
11,769
9.3% share
9,690g
68 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
