Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Victory
Ranked Solo/Duo · 115 days ago
17 / 2 / 3
K / D / A
64.5%
Kill participation
1,310.2
Damage / min
15,707g
702.3 gold / min
19
3 placed · 2 cleared
193
8.6 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat日下部麻子#9029
Jayce · Top
6 / 4 / 7
48.1% KP
23,552
29.4% share
10,567g
197 CS · 8.8/m
vepdane#JP1
Diana · Jungle
3 / 7 / 8
40.7% KP
10,253
12.8% share
8,206g
129 CS · 5.8/m
Dirtytealeaf#atk
Akshan · Mid
9 / 8 / 6
55.6% KP
19,347
24.2% share
11,140g
149 CS · 6.7/m
Original Sin#PoE
Senna · ADC
4 / 6 / 12
59.3% KP
10,022
12.5% share
8,987g
92 CS · 4.1/m
花山薫#12345
Swain · Support
5 / 6 / 12
63% KP
16,889
21.1% share
8,872g
75 CS · 3.4/m
Red side
VictoryZetsuP#JP1
Renekton · Top
1 / 5 / 2
9.7% KP
10,801
12.7% share
7,860g
166 CS · 7.4/m
リザードン#PKAP
Gwen · Jungle
17 / 2 / 3
64.5% KP
29,304
34.5% share
15,707g
193 CS · 8.6/m
ハツリョク#fali
Qiyana · Mid
10 / 6 / 2
38.7% KP
20,138
23.7% share
11,253g
164 CS · 7.3/m
Super Shy#NNJZZ
Caitlyn · ADC
3 / 8 / 9
38.7% KP
19,093
22.5% share
11,120g
149 CS · 6.7/m
jundesu#JP1
Nautilus · Support
0 / 6 / 8
25.8% KP
5,508
6.5% share
6,521g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
