Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Victory
Ranked Solo/Duo · 114 days ago
12 / 5 / 7
K / D / A
73.1%
Kill participation
1,253.3
Damage / min
20,237g
614.8 gold / min
52
4 placed · 16 cleared
283
8.6 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSole Solution#2412
Singed · Top
0 / 6 / 8
26.7% KP
30,617
18.7% share
13,014g
294 CS · 8.9/m
DL PW Seropcc#CN1
Ekko · Jungle
8 / 4 / 6
46.7% KP
42,778
26.2% share
14,701g
217 CS · 6.6/m
月が綺麗ですね#JPN
Locke · Mid
4 / 7 / 7
36.7% KP
25,116
15.4% share
10,356g
155 CS · 4.7/m
hamazon#woof
Kai'Sa · ADC
7 / 6 / 8
50% KP
36,242
22.2% share
16,323g
297 CS · 9/m
すきのあめ#JP1
Pyke · Support
11 / 3 / 12
76.7% KP
28,750
17.6% share
12,857g
16 CS · 0.5/m
Red side
Victoryヤフェリオ#8559
Dr. Mundo · Top
4 / 4 / 3
26.9% KP
27,387
22.2% share
13,697g
248 CS · 7.5/m
リザードン#PKAP
Gwen · Jungle
12 / 5 / 7
73.1% KP
41,255
33.5% share
20,237g
283 CS · 8.6/m
Aoi Rei#star
Qiyana · Mid
7 / 5 / 7
53.8% KP
23,272
18.9% share
13,508g
198 CS · 6/m
ペルー#ーーーー
Lucian · ADC
3 / 5 / 5
30.8% KP
25,673
20.8% share
13,414g
247 CS · 7.5/m
mikann0627#JP1
Soraka · Support
0 / 11 / 11
42.3% KP
5,634
4.6% share
8,407g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
