Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Victory
Ranked Solo/Duo · 114 days ago
14 / 6 / 12
K / D / A
70.3%
Kill participation
1,049.9
Damage / min
16,547g
592.4 gold / min
28
2 placed · 7 cleared
228
8.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat加藤桃子#JP1
Aatrox · Top
0 / 4 / 5
25% KP
17,309
20.8% share
9,610g
230 CS · 8.2/m
Fiddler Twitch#Flee
Fiddlesticks · Jungle
8 / 9 / 4
60% KP
14,238
17.1% share
11,912g
147 CS · 5.3/m
Andy#E470
Kassadin · Mid
6 / 6 / 3
45% KP
27,416
33% share
12,245g
202 CS · 7.2/m
Nilah King#8888
Lucian · ADC
3 / 9 / 5
40% KP
15,266
18.4% share
10,496g
187 CS · 6.7/m
しきまる#1992
Annie · Support
3 / 9 / 5
40% KP
8,817
10.6% share
7,945g
33 CS · 1.2/m
Red side
Victory綾小路清隆#6130
Ornn · Top
2 / 2 / 5
18.9% KP
13,060
11.6% share
11,258g
241 CS · 8.6/m
リザードン#PKAP
Gwen · Jungle
14 / 6 / 12
70.3% KP
29,326
26.1% share
16,547g
228 CS · 8.2/m
鋼の連帯責任#JK315
Swain · Mid
3 / 3 / 16
51.4% KP
24,365
21.7% share
12,125g
226 CS · 8.1/m
1 đêm 5 phát#JP1
Jhin · ADC
14 / 4 / 10
64.9% KP
22,435
20% share
16,059g
222 CS · 7.9/m
TakinOutThaTrash#1287
Xerath · Support
4 / 5 / 21
67.6% KP
23,136
20.6% share
10,278g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
