Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 113 days ago
7 / 4 / 12
K / D / A
52.8%
Kill participation
985.4
Damage / min
16,636g
559.8 gold / min
27
3 placed · 1 cleared
273
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatインフェルノ#4815
Singed · Top
1 / 6 / 3
25% KP
20,210
21.4% share
11,853g
300 CS · 10.1/m
0502#xtdz
Locke · Jungle
4 / 9 / 5
56.3% KP
15,089
16% share
11,166g
155 CS · 5.2/m
ATRI#8718
Ambessa · Mid
10 / 6 / 2
75% KP
36,156
38.3% share
14,130g
246 CS · 8.3/m
SUÝT NỮA THÌ#6th13
Lucian · ADC
1 / 9 / 1
12.5% KP
19,367
20.5% share
11,678g
252 CS · 8.5/m
がりー#どらごん
Milio · Support
0 / 6 / 3
18.8% KP
3,688
3.9% share
6,644g
29 CS · 1/m
Red side
VictoryKana0214#JP1
Azir · Top
2 / 0 / 4
16.7% KP
22,064
18.7% share
12,647g
270 CS · 9.1/m
リザードン#PKAP
Sylas · Jungle
7 / 4 / 12
52.8% KP
29,282
24.8% share
16,636g
273 CS · 9.2/m
ぎょねこ#魚猫9
Zed · Mid
12 / 5 / 4
44.4% KP
33,731
28.5% share
14,982g
218 CS · 7.3/m
おさかなてんごく#JP1
Naafiri · ADC
7 / 4 / 9
44.4% KP
18,631
15.8% share
14,123g
228 CS · 7.7/m
死体蹴りのちわわ#JP2
Skarner · Support
8 / 3 / 12
55.6% KP
14,584
12.3% share
12,101g
57 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
