Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Defeat
Ranked Solo/Duo · 113 days ago
8 / 10 / 4
K / D / A
33.3%
Kill participation
1,087.8
Damage / min
17,757g
501.1 gold / min
35
3 placed · 6 cleared
271
7.6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat請讓我停止追逐#Emily
Fiora · Top
7 / 7 / 6
36.1% KP
28,077
17.9% share
17,935g
297 CS · 8.4/m
リザードン#PKAP
Gwen · Jungle
8 / 10 / 4
33.3% KP
38,544
24.6% share
17,757g
271 CS · 7.6/m
ゆった#JP1
Zed · Mid
4 / 10 / 8
33.3% KP
20,591
13.1% share
13,815g
218 CS · 6.2/m
时 崎 月 汐#0527
Varus · ADC
12 / 12 / 11
63.9% KP
44,616
28.5% share
19,753g
244 CS · 6.9/m
Hecky#0709
Sylas · Support
5 / 15 / 10
41.7% KP
24,809
15.8% share
12,313g
49 CS · 1.4/m
Red side
Victory变化万千心如常#雪豹闭嘴
Jayce · Top
2 / 7 / 7
16.7% KP
18,774
11.1% share
11,648g
221 CS · 6.2/m
January#봄이야
Lee Sin · Jungle
12 / 6 / 16
51.9% KP
28,186
16.6% share
14,965g
160 CS · 4.5/m
福岡が好きです#いいね
Zoe · Mid
17 / 4 / 10
50% KP
45,673
26.9% share
18,537g
300 CS · 8.5/m
能ある鷹は爪を隠す#4763
Ezreal · ADC
14 / 8 / 13
50% KP
55,408
32.7% share
21,811g
309 CS · 8.7/m
仮面腰巻ハベル#JP1
Tahm Kench · Support
9 / 11 / 15
44.4% KP
21,616
12.7% share
13,075g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
