Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 111 days ago
13 / 6 / 12
K / D / A
61%
Kill participation
1,080.3
Damage / min
19,033g
543.5 gold / min
15
3 placed · 0 cleared
235
6.7 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryuzume51#JP1
Jayce · Top
4 / 7 / 10
34.1% KP
26,164
17.7% share
14,998g
305 CS · 8.7/m
リザードン#PKAP
Ambessa · Jungle
13 / 6 / 12
61% KP
37,829
25.6% share
19,033g
235 CS · 6.7/m
Lolsiter#6771
Aurora · Mid
11 / 3 / 19
73.2% KP
39,155
26.5% share
15,696g
225 CS · 6.4/m
麹町養蚕館#JP1
Xerath · ADC
5 / 11 / 19
58.5% KP
26,090
17.7% share
14,403g
180 CS · 5.1/m
sirotan fan#7044
Pyke · Support
8 / 13 / 13
51.2% KP
18,281
12.4% share
12,981g
30 CS · 0.9/m
Red side
Defeatコリラックマ#すきS2
K'Sante · Top
5 / 4 / 9
35% KP
19,490
16.3% share
12,768g
231 CS · 6.6/m
Xiaoguokui#18280
Sylas · Jungle
9 / 9 / 9
45% KP
25,362
21.2% share
15,905g
265 CS · 7.6/m
Art Of Red#Kata
Locke · Mid
12 / 7 / 4
40% KP
21,450
18% share
15,112g
271 CS · 7.7/m
Sung#JP2
Sivir · ADC
5 / 10 / 17
55% KP
34,319
28.7% share
16,393g
257 CS · 7.3/m
あるまちTwitch#Ttv
Mel · Support
9 / 11 / 13
55% KP
18,840
15.8% share
11,526g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
