Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 111 days ago
15 / 6 / 9
K / D / A
77.4%
Kill participation
1,448.9
Damage / min
18,492g
609.3 gold / min
20
3 placed · 4 cleared
226
7.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatにんじんくん#JP1
Yone · Top
5 / 11 / 10
48.4% KP
26,544
22.9% share
11,661g
198 CS · 6.5/m
リザードン#PKAP
Jayce · Jungle
15 / 6 / 9
77.4% KP
43,975
37.9% share
18,492g
226 CS · 7.4/m
夏菜やまとの弟#Twtv
Hwei · Mid
8 / 5 / 10
58.1% KP
28,717
24.7% share
14,518g
263 CS · 8.7/m
へっぽこ3太郎#aaa
Yasuo · ADC
3 / 10 / 10
41.9% KP
10,666
9.2% share
12,143g
216 CS · 7.1/m
92957#JP2
Soraka · Support
0 / 7 / 18
58.1% KP
6,239
5.4% share
8,040g
27 CS · 0.9/m
Red side
Victoryうわああああ#JP1
Aatrox · Top
3 / 8 / 8
28.9% KP
14,195
15.1% share
10,526g
205 CS · 6.8/m
私は帰宅しました#JP1
Warwick · Jungle
7 / 8 / 13
52.6% KP
10,881
11.6% share
12,301g
175 CS · 5.8/m
YACHIYO#666
Qiyana · Mid
8 / 8 / 10
47.4% KP
22,526
24% share
12,541g
187 CS · 6.2/m
チンパンジー#No1
Nilah · ADC
19 / 5 / 7
68.4% KP
37,734
40.2% share
21,281g
303 CS · 10/m
Dhoulmagus#JP1
Lulu · Support
1 / 2 / 27
73.7% KP
8,415
9% share
10,499g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
