Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 111 days ago
16 / 6 / 10
K / D / A
72.2%
Kill participation
1,181.1
Damage / min
17,180g
551.5 gold / min
125
51 placed · 19 cleared
64
2.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShn1#Shini
Ryze · Top
10 / 7 / 11
48.8% KP
34,555
26.2% share
15,345g
241 CS · 7.7/m
KAZU1212#KAZU
Kayn · Jungle
6 / 10 / 10
37.2% KP
16,558
12.5% share
14,067g
213 CS · 6.8/m
ダッシュ東野MK2#JP1
Vel'Koz · Mid
9 / 5 / 8
39.5% KP
27,406
20.7% share
14,321g
219 CS · 7/m
Japonêis#BR4
Miss Fortune · ADC
11 / 6 / 8
44.2% KP
32,181
24.4% share
18,107g
238 CS · 7.6/m
oねぐo#JP1
Camille · Support
7 / 8 / 14
48.8% KP
21,439
16.2% share
11,626g
42 CS · 1.3/m
Red side
Defeatなお美#JP12
Irelia · Top
1 / 10 / 10
30.6% KP
21,578
19.5% share
12,788g
234 CS · 7.5/m
インサニティ バナキン#AION
Viego · Jungle
6 / 9 / 6
33.3% KP
13,048
11.8% share
12,880g
176 CS · 5.7/m
クロノブレイク松本#JP1
Locke · Mid
6 / 11 / 4
27.8% KP
15,447
14% share
12,259g
229 CS · 7.4/m
siotann3#JP1
Swain · ADC
7 / 7 / 10
47.2% KP
23,678
21.4% share
14,032g
212 CS · 6.8/m
リザードン#PKAP
Akshan · Support
16 / 6 / 10
72.2% KP
36,792
33.3% share
17,180g
64 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
