Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 110 days ago
15 / 2 / 8
K / D / A
63.9%
Kill participation
1,013.6
Damage / min
14,915g
650.8 gold / min
13
1 placed · 2 cleared
181
7.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatけみてっくハスたろう#0141
Gragas · Top
2 / 6 / 1
30% KP
9,783
17% share
7,859g
155 CS · 6.8/m
999dobby#XXX
Graves · Jungle
3 / 8 / 3
60% KP
7,499
13% share
8,841g
135 CS · 5.9/m
RedRaceCar17#JP1
Draven · Mid
2 / 10 / 1
30% KP
11,899
20.6% share
8,237g
158 CS · 6.9/m
へっぽこ3太郎#aaa
Senna · ADC
2 / 5 / 2
40% KP
13,290
23% share
8,795g
176 CS · 7.7/m
ScriniK#JP1
Vel'Koz · Support
1 / 7 / 3
40% KP
15,222
26.4% share
5,663g
37 CS · 1.6/m
Red side
VictoryLil ZěD#UHH
K'Sante · Top
4 / 3 / 12
44.4% KP
15,623
18.4% share
10,348g
216 CS · 9.4/m
リザードン#PKAP
Jayce · Jungle
15 / 2 / 8
63.9% KP
23,228
27.4% share
14,915g
181 CS · 7.9/m
直至月亮再次盈满#既望つき
Akali · Mid
11 / 1 / 6
47.2% KP
21,487
25.3% share
12,817g
192 CS · 8.4/m
taka1015#mimic
Yunara · ADC
2 / 3 / 8
27.8% KP
15,150
17.9% share
10,504g
199 CS · 8.7/m
ねおきやしのき#mimic
Seraphine · Support
4 / 1 / 10
38.9% KP
9,378
11.1% share
8,157g
38 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
