Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 110 days ago
16 / 1 / 3
K / D / A
70.4%
Kill participation
774.3
Damage / min
12,548g
584.1 gold / min
26
3 placed · 4 cleared
155
7.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathourly winter#aespa
Camille · Top
5 / 2 / 3
40% KP
17,022
31.3% share
9,502g
180 CS · 8.4/m
ごめん#龍が如く
Rengar · Jungle
3 / 6 / 2
25% KP
4,903
9% share
7,660g
149 CS · 6.9/m
Ninja of Ninjas#JP1
Vladimir · Mid
5 / 3 / 0
25% KP
16,320
30% share
9,075g
195 CS · 9.1/m
im china#tai
Kai'Sa · ADC
4 / 8 / 5
45% KP
9,118
16.8% share
8,846g
151 CS · 7/m
勝つために生まれた#0913
Thresh · Support
3 / 8 / 7
50% KP
7,042
12.9% share
7,011g
42 CS · 2/m
Red side
VictoryMrグッドゲームくん#GGだぜ
Trundle · Top
0 / 7 / 0
0% KP
6,293
9.5% share
6,464g
141 CS · 6.6/m
リザードン#PKAP
Locke · Jungle
16 / 1 / 3
70.4% KP
16,635
25.2% share
12,548g
155 CS · 7.2/m
suit#终结之牌
Twisted Fate · Mid
2 / 2 / 7
33.3% KP
12,573
19% share
8,898g
169 CS · 7.9/m
レ ゼ#ぎ み
Draven · ADC
9 / 4 / 12
77.8% KP
23,880
36.1% share
13,514g
193 CS · 9/m
MAYHEMKING#CARRY
Blitzcrank · Support
0 / 6 / 18
66.7% KP
6,690
10.1% share
6,430g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
