Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 110 days ago
24 / 4 / 7
K / D / A
72.1%
Kill participation
1,409.8
Damage / min
16,903g
681.1 gold / min
17
2 placed · 1 cleared
196
7.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatop kimuchi#JP1
Aatrox · Top
6 / 8 / 7
56.5% KP
21,056
28.4% share
11,496g
175 CS · 7.1/m
インド人#ぞうさん
Karthus · Jungle
6 / 15 / 5
47.8% KP
28,286
38.2% share
9,280g
115 CS · 4.6/m
おっパイク#JP1
Renekton · Mid
4 / 5 / 3
30.4% KP
10,690
14.4% share
9,602g
204 CS · 8.2/m
Lotus#703
Vayne · ADC
4 / 8 / 4
34.8% KP
10,059
13.6% share
9,891g
178 CS · 7.2/m
インド人#豚肉好き
Lulu · Support
3 / 7 / 9
52.2% KP
3,957
5.3% share
7,186g
24 CS · 1/m
Red side
Victory小泉シェン次郎#超防衛大臣
Yasuo · Top
6 / 10 / 1
16.3% KP
20,597
17.6% share
10,905g
190 CS · 7.7/m
リザードン#PKAP
Locke · Jungle
24 / 4 / 7
72.1% KP
34,987
29.8% share
16,903g
196 CS · 7.9/m
ENLIL#4187
Talon · Mid
6 / 4 / 6
27.9% KP
22,273
19% share
11,261g
181 CS · 7.3/m
シルバーチャリオッツ#jojo
Syndra · ADC
3 / 3 / 15
41.9% KP
21,459
18.3% share
13,197g
177 CS · 7.1/m
まっちょ#5840
Zyra · Support
4 / 3 / 11
34.9% KP
17,961
15.3% share
9,819g
63 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
