Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 110 days ago
11 / 4 / 5
K / D / A
69.6%
Kill participation
1,524.3
Damage / min
18,088g
607 gold / min
43
6 placed · 4 cleared
311
10.4 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOnlyCc#JP1
Illaoi · Top
0 / 7 / 7
33.3% KP
20,705
22.4% share
9,952g
214 CS · 7.2/m
イグナス#LT道
Hecarim · Jungle
6 / 5 / 9
71.4% KP
15,590
16.9% share
12,393g
215 CS · 7.2/m
M0ru2#0gy4
Karma · Mid
7 / 5 / 7
66.7% KP
24,808
26.9% share
11,062g
174 CS · 5.8/m
wataneko#JP1
Senna · ADC
6 / 2 / 9
71.4% KP
21,676
23.5% share
14,548g
229 CS · 7.7/m
シルバーチャリオッツ#jojo
Nautilus · Support
2 / 4 / 11
61.9% KP
9,470
10.3% share
8,508g
38 CS · 1.3/m
Red side
Victoryパチンコの悪魔#JP5
Jayce · Top
1 / 4 / 9
43.5% KP
14,044
13% share
10,835g
212 CS · 7.1/m
Kitsune#526
Ambessa · Jungle
7 / 4 / 5
52.2% KP
19,077
17.7% share
15,460g
267 CS · 9/m
リザードン#PKAP
Graves · Mid
11 / 4 / 5
69.6% KP
45,425
42.2% share
18,088g
311 CS · 10.4/m
マーちゃん02#JP1
Veigar · ADC
1 / 4 / 9
43.5% KP
17,152
15.9% share
12,588g
223 CS · 7.5/m
ChristopherPauls#1127
Jax · Support
3 / 5 / 3
26.1% KP
12,071
11.2% share
8,932g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
