Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 108 days ago
8 / 4 / 3
K / D / A
37.9%
Kill participation
793.2
Damage / min
11,251g
470.4 gold / min
24
12 placed · 2 cleared
168
7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpessimis#12345
Sion · Top
0 / 6 / 3
10.3% KP
9,687
12.5% share
6,652g
125 CS · 5.2/m
リザードン#PKAP
Lee Sin · Jungle
8 / 4 / 3
37.9% KP
18,970
24.5% share
11,251g
168 CS · 7/m
サ バ#フライ
Katarina · Mid
6 / 3 / 5
37.9% KP
16,709
21.6% share
9,270g
164 CS · 6.9/m
Happy Birthday#1012
Jhin · ADC
9 / 6 / 7
55.2% KP
15,132
19.5% share
12,838g
162 CS · 6.8/m
フェルン#魔法師
Locke · Support
6 / 7 / 11
58.6% KP
16,948
21.9% share
8,680g
25 CS · 1/m
Red side
Victorybzz bzz im a bee#JP12
Camille · Top
6 / 2 / 7
50% KP
21,399
23.2% share
10,826g
183 CS · 7.7/m
January#봄이야
Nidalee · Jungle
8 / 5 / 11
73.1% KP
17,886
19.4% share
11,208g
145 CS · 6.1/m
Recap#125
Syndra · Mid
4 / 7 / 8
46.2% KP
21,369
23.2% share
10,071g
191 CS · 8/m
福岡が好きです#いいね
Ezreal · ADC
7 / 11 / 8
57.7% KP
23,104
25.1% share
12,337g
161 CS · 6.7/m
omoti01#JP1
Nami · Support
1 / 4 / 15
61.5% KP
8,427
9.1% share
6,740g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
