Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 108 days ago
7 / 6 / 20
K / D / A
54%
Kill participation
811.6
Damage / min
13,278g
479.4 gold / min
32
7 placed · 5 cleared
197
7.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUandMEjamurinya#JP1
Riven · Top
8 / 7 / 8
32% KP
19,021
15.6% share
11,575g
163 CS · 5.9/m
リザードン#PKAP
Jayce · Jungle
7 / 6 / 20
54% KP
22,482
18.5% share
13,278g
197 CS · 7.1/m
炭酸西瓜#JP1
Zoe · Mid
17 / 5 / 12
58% KP
35,651
29.3% share
13,765g
180 CS · 6.5/m
フェルン#魔法師
Smolder · ADC
12 / 5 / 11
46% KP
30,726
25.2% share
14,743g
222 CS · 8/m
いのりinori#JP1
Nautilus · Support
6 / 4 / 26
64% KP
13,897
11.4% share
10,446g
33 CS · 1.2/m
Red side
DefeatHebiHebi#KR C1
Cassiopeia · Top
10 / 7 / 6
59.3% KP
22,847
24.8% share
13,236g
193 CS · 7/m
all we known#mimi
Jarvan IV · Jungle
6 / 9 / 11
63% KP
14,340
15.6% share
12,565g
196 CS · 7.1/m
LORD MASTER KING#Azhy
Irelia · Mid
5 / 10 / 5
37% KP
19,688
21.4% share
12,962g
243 CS · 8.8/m
1KK1#JP1
Ziggs · ADC
6 / 10 / 4
37% KP
25,915
28.1% share
12,118g
195 CS · 7/m
NickelHeart#JP1
Leona · Support
0 / 14 / 15
55.6% KP
9,381
10.2% share
7,450g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
