Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 107 days ago
9 / 10 / 11
K / D / A
40.8%
Kill participation
1,047.9
Damage / min
19,787g
523.5 gold / min
33
5 placed · 1 cleared
270
7.1 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWish#1129
Malphite · Top
2 / 6 / 22
45.3% KP
22,072
10.1% share
11,913g
158 CS · 4.2/m
Wsavh#JP1
Locke · Jungle
27 / 8 / 10
69.8% KP
62,847
28.7% share
25,136g
248 CS · 6.6/m
Yosida#よしだ
Ryze · Mid
9 / 7 / 18
50.9% KP
52,198
23.8% share
17,681g
314 CS · 8.3/m
Hired Gun#13795
Smolder · ADC
4 / 13 / 17
39.6% KP
46,214
21.1% share
16,898g
272 CS · 7.2/m
卡噗k壳#xxxx
Pantheon · Support
11 / 15 / 17
52.8% KP
35,611
16.3% share
15,107g
46 CS · 1.2/m
Red side
DefeatFA 2010#ZuZu
Sylas · Top
13 / 13 / 4
34.7% KP
32,034
17.7% share
14,465g
190 CS · 5/m
リザードン#PKAP
Ambessa · Jungle
9 / 10 / 11
40.8% KP
39,611
21.9% share
19,787g
270 CS · 7.1/m
月が綺麗ですね#JPN
Jayce · Mid
10 / 10 / 5
30.6% KP
36,675
20.3% share
17,788g
290 CS · 7.7/m
JoyBoy#oxo
Vladimir · ADC
11 / 10 / 15
53.1% KP
53,823
29.8% share
18,942g
278 CS · 7.4/m
キヨミ#JP1
Blitzcrank · Support
6 / 10 / 17
46.9% KP
18,746
10.4% share
11,856g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
