Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 107 days ago
15 / 4 / 12
K / D / A
62.8%
Kill participation
1,405.9
Damage / min
15,231g
612.5 gold / min
25
3 placed · 5 cleared
202
8.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatけんちゃんぐ#5978
Vayne · Top
6 / 6 / 6
50% KP
26,440
27.5% share
10,725g
182 CS · 7.3/m
Father of china#2302
Nasus · Jungle
8 / 9 / 7
62.5% KP
22,512
23.4% share
10,861g
130 CS · 5.2/m
秋に咲き誇る#桜の花
Kassadin · Mid
3 / 6 / 6
37.5% KP
25,377
26.4% share
9,272g
178 CS · 7.2/m
シルバーチャリオッツ#jojo
Syndra · ADC
4 / 11 / 3
29.2% KP
11,887
12.4% share
10,878g
213 CS · 8.6/m
Shun kei#JPN1
Nautilus · Support
3 / 11 / 15
75% KP
9,921
10.3% share
8,865g
15 CS · 0.6/m
Red side
Victoryvyke#2013
Ryze · Top
6 / 7 / 8
32.6% KP
19,469
15% share
10,770g
156 CS · 6.3/m
リザードン#PKAP
Sylas · Jungle
15 / 4 / 12
62.8% KP
34,959
27% share
15,231g
202 CS · 8.1/m
連結包括利益計算書#SS7
Sion · Mid
5 / 4 / 10
34.9% KP
21,758
16.8% share
11,881g
207 CS · 8.3/m
能ある鷹は爪を隠す#4763
Ezreal · ADC
15 / 4 / 14
67.4% KP
40,833
31.5% share
17,080g
212 CS · 8.5/m
enol#404
Leona · Support
2 / 6 / 29
72.1% KP
12,446
9.6% share
8,882g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
