Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rengar
Defeat
Ranked Solo/Duo · 107 days ago
9 / 9 / 2
K / D / A
78.6%
Kill participation
941.1
Damage / min
13,100g
488.2 gold / min
28
5 placed · 4 cleared
165
6.1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory黄色のヨッシー#JP1
Gnar · Top
7 / 0 / 9
47.1% KP
26,005
23.8% share
12,704g
201 CS · 7.5/m
DL PW Seropcc#CN1
Talon · Jungle
8 / 6 / 11
55.9% KP
21,224
19.5% share
16,584g
237 CS · 8.8/m
うわああああ#JP1
Locke · Mid
14 / 3 / 7
61.8% KP
30,840
28.3% share
13,099g
208 CS · 7.8/m
ねくぐり#1207
Aphelios · ADC
5 / 3 / 11
47.1% KP
25,637
23.5% share
15,175g
266 CS · 9.9/m
たろべー#JP1
Milio · Support
0 / 2 / 23
67.6% KP
5,401
5% share
8,609g
24 CS · 0.9/m
Red side
Defeatkeima144#1020
Vladimir · Top
2 / 8 / 3
35.7% KP
19,745
25.7% share
9,159g
202 CS · 7.5/m
リザードン#PKAP
Rengar · Jungle
9 / 9 / 2
78.6% KP
25,254
32.9% share
13,100g
165 CS · 6.1/m
Nakuyo#JP1
Renekton · Mid
2 / 6 / 1
21.4% KP
13,786
17.9% share
9,353g
190 CS · 7.1/m
Gurenge#24041
Sivir · ADC
1 / 5 / 5
42.9% KP
14,094
18.3% share
10,234g
228 CS · 8.5/m
君に届け#jp2
Bard · Support
0 / 6 / 6
42.9% KP
3,981
5.2% share
6,722g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
