Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 105 days ago
13 / 3 / 6
K / D / A
73.1%
Kill participation
999.6
Damage / min
15,382g
696 gold / min
22
3 placed · 5 cleared
211
9.5 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryてんかすさん#UDN
Aatrox · Top
5 / 1 / 0
19.2% KP
13,420
18% share
10,554g
191 CS · 8.6/m
リザードン#PKAP
Jayce · Jungle
13 / 3 / 6
73.1% KP
22,092
29.7% share
15,382g
211 CS · 9.5/m
noaaa327#卡特剑圣
Master Yi · Mid
7 / 9 / 3
38.5% KP
18,878
25.4% share
10,894g
163 CS · 7.4/m
CNLL#007
Veigar · ADC
1 / 4 / 7
30.8% KP
13,830
18.6% share
8,546g
161 CS · 7.3/m
Vienna#FERN
Alistar · Support
0 / 6 / 13
50% KP
6,236
8.4% share
6,545g
29 CS · 1.3/m
Red side
Defeat風のような男#JP1
Ambessa · Top
1 / 6 / 1
9.1% KP
13,390
19.8% share
6,346g
137 CS · 6.2/m
學無止境#Only
Nidalee · Jungle
7 / 5 / 6
59.1% KP
15,300
22.6% share
9,288g
162 CS · 7.3/m
月が綺麗ですね#JPN
Katarina · Mid
7 / 8 / 1
36.4% KP
10,542
15.6% share
8,562g
126 CS · 5.7/m
sambaby#sambb
Kai'Sa · ADC
4 / 6 / 4
36.4% KP
14,315
21.1% share
8,010g
147 CS · 6.7/m
上路折磨#88888
Maokai · Support
3 / 3 / 9
54.5% KP
14,169
20.9% share
6,524g
37 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
