Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 105 days ago
14 / 9 / 4
K / D / A
64.3%
Kill participation
1,037.2
Damage / min
14,682g
542.1 gold / min
12
2 placed · 3 cleared
203
7.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDevils never cry#Dante
Mordekaiser · Top
9 / 5 / 3
42.9% KP
21,036
22.9% share
12,090g
224 CS · 8.3/m
リザードン#PKAP
Locke · Jungle
14 / 9 / 4
64.3% KP
28,091
30.6% share
14,682g
203 CS · 7.5/m
職無芳一#JP777
Sion · Mid
2 / 6 / 8
35.7% KP
14,076
15.3% share
8,529g
158 CS · 5.8/m
Prema#gensy
Senna · ADC
3 / 8 / 12
53.6% KP
15,923
17.4% share
11,236g
178 CS · 6.6/m
たのしんご#JP1
Zyra · Support
0 / 11 / 13
46.4% KP
12,622
13.8% share
6,713g
29 CS · 1.1/m
Red side
Victoryebi#ebiii
Yone · Top
0 / 11 / 7
17.9% KP
7,903
6.6% share
7,674g
112 CS · 4.1/m
可愛い航くん#2000
Bel'Veth · Jungle
18 / 1 / 7
64.1% KP
33,554
27.9% share
18,886g
247 CS · 9.1/m
Rovic#rvc
Viktor · Mid
4 / 4 / 5
23.1% KP
30,279
25.2% share
12,828g
239 CS · 8.8/m
hot short blonde#skiny
Kai'Sa · ADC
16 / 4 / 9
64.1% KP
41,714
34.7% share
17,878g
195 CS · 7.2/m
pepataso#JP1
Nautilus · Support
1 / 8 / 19
51.3% KP
6,673
5.6% share
8,583g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
