Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Normal Draft · 104 days ago
20 / 6 / 12
K / D / A
62.7%
Kill participation
1,700.1
Damage / min
20,721g
646.2 gold / min
24
2 placed · 4 cleared
231
7.2 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatですヨネ#JP1
Gangplank · Top
3 / 9 / 7
31.3% KP
26,317
24% share
10,867g
184 CS · 5.7/m
Bot0001#JP1
Xin Zhao · Jungle
6 / 9 / 5
34.4% KP
18,677
17% share
13,722g
220 CS · 6.9/m
後衛ミニオン#ミニオン
Locke · Mid
10 / 9 / 2
37.5% KP
20,721
18.9% share
12,731g
170 CS · 5.3/m
odessa1#JP132
Lucian · ADC
6 / 12 / 10
50% KP
29,363
26.7% share
14,969g
267 CS · 8.3/m
完熟バジル#パスタ
Elise · Support
7 / 12 / 7
43.8% KP
14,781
13.5% share
11,445g
18 CS · 0.6/m
Red side
Victoryにんじんくん#JP1
Aatrox · Top
4 / 5 / 12
31.4% KP
20,817
13.8% share
11,513g
191 CS · 6/m
リザードン#PKAP
Qiyana · Jungle
20 / 6 / 12
62.7% KP
54,517
36% share
20,721g
231 CS · 7.2/m
Lighter#233
Ahri · Mid
9 / 7 / 19
54.9% KP
28,838
19.1% share
13,650g
191 CS · 6/m
大鹏鹏#6666
Kai'Sa · ADC
14 / 6 / 10
47.1% KP
33,219
22% share
20,460g
265 CS · 8.3/m
可我不是天才少女#o3o
Seraphine · Support
4 / 8 / 23
52.9% KP
13,892
9.2% share
10,603g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
