Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Normal Draft · 104 days ago
25 / 4 / 8
K / D / A
75%
Kill participation
1,382.6
Damage / min
19,507g
586.7 gold / min
30
2 placed · 9 cleared
229
6.9 CS / min
Objective control
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
4
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat放下屠刀立地成佛#さるかず
Gangplank · Top
17 / 10 / 1
56.3% KP
55,883
37.1% share
18,169g
222 CS · 6.7/m
ちん国債#2333
Talon · Jungle
3 / 10 / 5
25% KP
18,325
12.2% share
12,312g
199 CS · 6/m
媽的萌妹#1968
Galio · Mid
1 / 7 / 14
46.9% KP
20,248
13.5% share
10,881g
209 CS · 6.3/m
acaria#8100
Kog'Maw · ADC
7 / 11 / 7
43.8% KP
47,044
31.3% share
13,807g
243 CS · 7.3/m
GIFfany#Falls
Lulu · Support
4 / 7 / 14
56.3% KP
8,963
6% share
9,314g
27 CS · 0.8/m
Red side
Victoryにんじんくん#JP1
Zaahen · Top
5 / 9 / 15
45.5% KP
26,362
20.3% share
13,321g
194 CS · 5.8/m
リザードン#PKAP
Locke · Jungle
25 / 4 / 8
75% KP
45,970
35.4% share
19,507g
229 CS · 6.9/m
Lighter#233
Ahri · Mid
10 / 5 / 11
47.7% KP
25,498
19.6% share
14,529g
225 CS · 6.8/m
大鹏鹏#6666
Miss Fortune · ADC
4 / 6 / 18
50% KP
25,943
20% share
15,562g
264 CS · 7.9/m
可我不是天才少女#o3o
Rakan · Support
0 / 8 / 23
52.3% KP
6,033
4.6% share
9,185g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
