Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 101 days ago
17 / 5 / 8
K / D / A
56.8%
Kill participation
1,417.2
Damage / min
22,302g
607.1 gold / min
46
3 placed · 10 cleared
290
7.9 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory8HoleeSchmolee8#888
Ornn · Top
5 / 5 / 17
50% KP
24,401
14.4% share
13,885g
225 CS · 6.1/m
リザードン#PKAP
Viego · Jungle
17 / 5 / 8
56.8% KP
52,057
30.7% share
22,302g
290 CS · 7.9/m
coldrain#FTTT
Yasuo · Mid
9 / 12 / 13
50% KP
33,878
20% share
15,181g
244 CS · 6.6/m
viper3#526
Ezreal · ADC
11 / 8 / 14
56.8% KP
37,659
22.2% share
19,882g
277 CS · 7.5/m
JJL2H#1221
Skarner · Support
2 / 8 / 22
54.5% KP
21,759
12.8% share
11,691g
28 CS · 0.8/m
Red side
Defeat止まり木のぴよ#piyo
Yone · Top
9 / 6 / 9
47.4% KP
53,358
30.8% share
16,103g
274 CS · 7.5/m
テイエムピヨピヨー#UMA
Rammus · Jungle
5 / 7 / 14
50% KP
22,699
13.1% share
14,131g
219 CS · 6/m
お魚スティックいちだ#ichid
Xerath · Mid
11 / 8 / 16
71.1% KP
44,871
25.9% share
16,805g
262 CS · 7.1/m
意味不明#0119
Veigar · ADC
9 / 13 / 6
39.5% KP
37,655
21.8% share
19,015g
293 CS · 8/m
fala comigo#2274
Shen · Support
4 / 10 / 22
68.4% KP
14,518
8.4% share
12,375g
45 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
