Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 98 days ago
24 / 6 / 3
K / D / A
61.4%
Kill participation
1,558.8
Damage / min
18,144g
642.6 gold / min
25
4 placed · 3 cleared
232
8.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeataeeg#7463
Sion · Top
4 / 10 / 4
26.7% KP
22,496
20.3% share
11,808g
192 CS · 6.8/m
RCK Kangkuk#1122
Nidalee · Jungle
9 / 4 / 10
63.3% KP
20,987
19% share
14,100g
200 CS · 7.1/m
2000y#JP1
Xerath · Mid
6 / 7 / 10
53.3% KP
29,752
26.9% share
12,171g
186 CS · 6.6/m
YamiCarry#bao
Ezreal · ADC
7 / 9 / 5
40% KP
23,454
21.2% share
12,086g
188 CS · 6.7/m
更科にゃん丸#JP1
Pyke · Support
4 / 14 / 13
56.7% KP
13,939
12.6% share
9,698g
27 CS · 1/m
Red side
Victory霧の森道#きりみち
Olaf · Top
5 / 6 / 7
27.3% KP
14,294
11.8% share
11,662g
188 CS · 6.7/m
リザードン#PKAP
Locke · Jungle
24 / 6 / 3
61.4% KP
44,009
36.2% share
18,144g
232 CS · 8.2/m
しゅんた1106#JP1
Viktor · Mid
5 / 7 / 13
40.9% KP
30,293
24.9% share
11,823g
231 CS · 8.2/m
likezeka#ゼ カ
Senna · ADC
7 / 6 / 14
47.7% KP
17,253
14.2% share
14,003g
183 CS · 6.5/m
チソタマの妖精#超でかい
Bard · Support
3 / 6 / 25
63.6% KP
15,710
12.9% share
11,178g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
