Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 97 days ago
2 / 7 / 8
K / D / A
40%
Kill participation
602.1
Damage / min
11,876g
431.6 gold / min
18
2 placed · 4 cleared
199
7.2 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykyu#93JP
Ornn · Top
9 / 3 / 19
65.1% KP
27,850
24.9% share
13,444g
190 CS · 6.9/m
悠木AoE#本物です
Naafiri · Jungle
12 / 8 / 10
51.2% KP
21,169
18.9% share
14,405g
195 CS · 7.1/m
腑抜け野郎#444
Orianna · Mid
7 / 6 / 15
51.2% KP
29,155
26.1% share
11,729g
215 CS · 7.8/m
PsyAD#5189
Tristana · ADC
11 / 5 / 7
41.9% KP
19,134
17.1% share
15,400g
201 CS · 7.3/m
RCK Kangkuk#1122
Nautilus · Support
4 / 3 / 23
62.8% KP
14,426
12.9% share
9,352g
35 CS · 1.3/m
Red side
DefeatTowasama fanclub#11111
Gangplank · Top
1 / 10 / 6
28% KP
22,177
21.2% share
9,484g
186 CS · 6.8/m
リザードン#PKAP
Jayce · Jungle
2 / 7 / 8
40% KP
16,568
15.8% share
11,876g
199 CS · 7.2/m
不要在一起#Kabe
Akali · Mid
13 / 8 / 3
64% KP
40,172
38.4% share
14,863g
237 CS · 8.6/m
스파도파#4701
Twitch · ADC
6 / 9 / 5
44% KP
15,200
14.5% share
11,710g
144 CS · 5.2/m
chimichan#JP1
Galio · Support
3 / 9 / 5
32% KP
10,414
10% share
7,774g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
