Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 97 days ago
16 / 7 / 9
K / D / A
65.8%
Kill participation
1,030.5
Damage / min
17,337g
532.4 gold / min
26
15 placed · 2 cleared
235
7.2 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryかいぱん20#JP1
Sejuani · Top
5 / 5 / 13
42.9% KP
28,372
19% share
13,281g
234 CS · 7.2/m
RCK Kangkuk#1122
Sylas · Jungle
14 / 6 / 12
61.9% KP
38,186
25.5% share
17,699g
263 CS · 8.1/m
ゆった#JP1
Zed · Mid
14 / 9 / 10
57.1% KP
46,344
31% share
18,960g
216 CS · 6.6/m
PsyAD#5189
Miss Fortune · ADC
6 / 7 / 13
45.2% KP
24,782
16.6% share
15,094g
206 CS · 6.3/m
いちにち六試合#まで7
Twisted Fate · Support
3 / 11 / 13
38.1% KP
11,857
7.9% share
10,008g
41 CS · 1.3/m
Red side
DefeatARB Logic#Coach
Teemo · Top
7 / 7 / 8
39.5% KP
33,650
24.5% share
14,593g
292 CS · 9/m
リザードン#PKAP
Lee Sin · Jungle
16 / 7 / 9
65.8% KP
33,559
24.4% share
17,337g
235 CS · 7.2/m
不要在一起#Kabe
Akali · Mid
4 / 14 / 4
21.1% KP
19,437
14.1% share
10,862g
196 CS · 6/m
Silica Gel#Kyo06
Vayne · ADC
7 / 7 / 12
50% KP
35,093
25.5% share
14,597g
205 CS · 6.3/m
nekura#5730
Bard · Support
4 / 7 / 23
71.1% KP
15,864
11.5% share
11,639g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
