Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 97 days ago
13 / 4 / 14
K / D / A
60%
Kill participation
944.9
Damage / min
14,547g
509.5 gold / min
26
14 placed · 0 cleared
194
6.8 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryブラキオサウルス#dino
K'Sante · Top
5 / 7 / 12
37.8% KP
27,444
21.1% share
10,719g
180 CS · 6.3/m
リザードン#PKAP
Lee Sin · Jungle
13 / 4 / 14
60% KP
26,977
20.7% share
14,547g
194 CS · 6.8/m
Chaos Ruler#2900
Vladimir · Mid
5 / 2 / 14
42.2% KP
22,998
17.7% share
12,636g
215 CS · 7.5/m
minaponzu#JP1
Sivir · ADC
9 / 5 / 13
48.9% KP
27,336
21% share
14,941g
254 CS · 8.9/m
Shun kei#JPN1
Locke · Support
13 / 8 / 12
55.6% KP
25,523
19.6% share
11,576g
48 CS · 1.7/m
Red side
DefeatTotocarry#013
Aatrox · Top
4 / 9 / 5
34.6% KP
25,578
23.1% share
9,872g
160 CS · 5.6/m
坐牢王#ZZY
Ekko · Jungle
15 / 6 / 6
80.8% KP
31,609
28.5% share
18,204g
222 CS · 7.8/m
通遼汗國駐美海軍#JP1
Twisted Fate · Mid
2 / 8 / 13
57.7% KP
16,127
14.6% share
11,475g
175 CS · 6.1/m
ちゅうちゅう#0510
Jhin · ADC
4 / 7 / 7
42.3% KP
16,436
14.8% share
10,974g
208 CS · 7.3/m
天才剑修#巧克力
Pantheon · Support
1 / 15 / 13
53.8% KP
21,075
19% share
8,434g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
