Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Defeat
Ranked Solo/Duo · 97 days ago
9 / 6 / 4
K / D / A
54.2%
Kill participation
477.3
Damage / min
14,413g
501 gold / min
28
3 placed · 3 cleared
236
8.2 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsnowrabbit#2800
Olaf · Top
5 / 4 / 2
29.2% KP
14,932
19.3% share
10,749g
204 CS · 7.1/m
リザードン#PKAP
Bel'Veth · Jungle
9 / 6 / 4
54.2% KP
13,729
17.7% share
14,413g
236 CS · 8.2/m
尾中板井#JP1
Tristana · Mid
6 / 10 / 5
45.8% KP
19,400
25% share
11,520g
177 CS · 6.2/m
omy4o#kkrすき
Yasuo · ADC
3 / 5 / 13
66.7% KP
20,027
25.9% share
13,191g
226 CS · 7.9/m
takechi#JP1
Seraphine · Support
1 / 8 / 13
58.3% KP
9,360
12.1% share
8,709g
18 CS · 0.6/m
Red side
Victoryぃ ぬ#Eevee
Gnar · Top
4 / 6 / 4
24.2% KP
16,693
15.6% share
10,029g
206 CS · 7.2/m
青春禁止#JP1
Graves · Jungle
10 / 4 / 13
69.7% KP
20,980
19.6% share
14,282g
191 CS · 6.6/m
可愛い航くん#2000
Malzahar · Mid
5 / 4 / 10
45.5% KP
20,944
19.6% share
11,311g
199 CS · 6.9/m
omoti01#JP1
Senna · ADC
2 / 4 / 17
57.6% KP
14,591
13.7% share
11,440g
183 CS · 6.4/m
天才剑修#巧克力
Elise · Support
12 / 6 / 11
69.7% KP
33,654
31.5% share
12,896g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
