Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Ranked Solo/Duo · 96 days ago
11 / 1 / 8
K / D / A
47.5%
Kill participation
813.3
Damage / min
13,635g
602 gold / min
25
2 placed · 8 cleared
198
8.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatytzz#2426
Sion · Top
0 / 11 / 6
35.3% KP
20,599
25.3% share
7,753g
163 CS · 7.2/m
炭酸西瓜#JP1
Jarvan IV · Jungle
12 / 9 / 1
76.5% KP
23,124
28.4% share
12,300g
126 CS · 5.6/m
腑抜け野郎#444
Orianna · Mid
2 / 4 / 7
52.9% KP
16,403
20.1% share
8,158g
192 CS · 8.5/m
Yunika#1122
Hwei · ADC
0 / 7 / 2
11.8% KP
9,206
11.3% share
7,406g
178 CS · 7.9/m
阿狸1分坏蛋0分#ahri
Pantheon · Support
3 / 9 / 9
70.6% KP
12,092
14.9% share
7,140g
22 CS · 1/m
Red side
VictoryTotocarry#013
Aatrox · Top
7 / 3 / 5
30% KP
30,096
29.5% share
10,966g
192 CS · 8.5/m
リザードン#PKAP
Bel'Veth · Jungle
11 / 1 / 8
47.5% KP
18,422
18.1% share
13,635g
198 CS · 8.7/m
剣丶来#JP1
Kassadin · Mid
6 / 8 / 3
22.5% KP
12,454
12.2% share
9,869g
142 CS · 6.3/m
Silly man#JP1
Heimerdinger · ADC
13 / 2 / 5
45% KP
28,347
27.8% share
15,894g
229 CS · 10.1/m
Art Of Red#Kata
Camille · Support
3 / 3 / 9
30% KP
12,713
12.5% share
8,048g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
