Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 94 days ago
12 / 2 / 13
K / D / A
51%
Kill participation
1,317.1
Damage / min
17,650g
665.6 gold / min
15
2 placed · 2 cleared
280
10.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlulurui#JP1
Nasus · Top
3 / 10 / 2
22.7% KP
17,665
15.6% share
10,401g
164 CS · 6.2/m
Youtube Bearking#구 독
Volibear · Jungle
6 / 11 / 5
50% KP
23,586
20.8% share
11,078g
163 CS · 6.1/m
ハゲニート50歳#JP2
Sylas · Mid
7 / 13 / 3
45.5% KP
26,144
23.1% share
9,061g
116 CS · 4.4/m
Lee#JP2
Jayce · ADC
4 / 8 / 5
40.9% KP
22,682
20% share
11,537g
213 CS · 8/m
a baby princess#kr2
Brand · Support
2 / 7 / 9
50% KP
23,184
20.5% share
8,644g
67 CS · 2.5/m
Red side
VictoryDeep Dark Ryze#9999
Kayn · Top
13 / 5 / 10
46.9% KP
48,363
32.7% share
13,819g
193 CS · 7.3/m
リザードン#PKAP
Ambessa · Jungle
12 / 2 / 13
51% KP
34,926
23.6% share
17,650g
280 CS · 10.6/m
黒翼の堕天使アルカディア#覚醒中
Akali · Mid
18 / 2 / 4
44.9% KP
42,856
29% share
16,092g
193 CS · 7.3/m
golichanZ#leeee
Zilean · ADC
0 / 5 / 11
22.4% KP
7,828
5.3% share
8,868g
144 CS · 5.4/m
Shun kei#JPN1
Locke · Support
6 / 8 / 12
36.7% KP
13,996
9.5% share
9,382g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
