Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 78 days ago
16 / 8 / 9
K / D / A
56.8%
Kill participation
961
Damage / min
22,456g
692.7 gold / min
49
4 placed · 5 cleared
301
9.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLestiy03#VRC
Fiddlesticks · Top
13 / 5 / 14
62.8% KP
39,433
26.3% share
15,276g
204 CS · 6.3/m
くるみかん#123
Shaco · Jungle
17 / 10 / 6
53.5% KP
30,918
20.6% share
17,097g
190 CS · 5.9/m
魔琉血夜麗#JP1
Malzahar · Mid
3 / 7 / 14
39.5% KP
27,178
18.1% share
14,870g
294 CS · 9.1/m
炭酸西瓜#JP1
Kai'Sa · ADC
8 / 10 / 6
32.6% KP
27,958
18.7% share
14,612g
246 CS · 7.6/m
Officialソナ男dism#2026
Sylas · Support
2 / 12 / 14
37.2% KP
24,333
16.2% share
10,059g
65 CS · 2/m
Red side
Victoryチンパンジー#No1
Ambessa · Top
13 / 8 / 7
45.5% KP
36,618
26.4% share
19,134g
250 CS · 7.7/m
リザードン#PKAP
Jayce · Jungle
16 / 8 / 9
56.8% KP
31,152
22.4% share
22,456g
301 CS · 9.3/m
2000y#JP1
Kassadin · Mid
4 / 9 / 11
34.1% KP
24,075
17.3% share
12,470g
218 CS · 6.7/m
Pig Killer#JP3
Vladimir · ADC
8 / 10 / 12
45.5% KP
28,697
20.7% share
14,952g
237 CS · 7.3/m
IM HAPPY#ガーン
Neeko · Support
3 / 8 / 18
47.7% KP
18,335
13.2% share
10,360g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
