Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 78 days ago
10 / 7 / 10
K / D / A
76.9%
Kill participation
1,099.2
Damage / min
18,344g
617.6 gold / min
38
3 placed · 7 cleared
269
9.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRicky#りっきー
Gnar · Top
4 / 4 / 5
25% KP
22,990
17.4% share
13,269g
270 CS · 9.1/m
土瓶ちゃん#JP1
Shaco · Jungle
6 / 4 / 17
63.9% KP
20,718
15.7% share
13,487g
181 CS · 6.1/m
Lestiy03#VRC
Fiddlesticks · Mid
7 / 8 / 13
55.6% KP
31,892
24.1% share
11,398g
172 CS · 5.8/m
もゆのあめ#JP0
Tristana · ADC
13 / 4 / 6
52.8% KP
39,174
29.6% share
20,825g
256 CS · 8.6/m
すきのあめ#JP1
Seraphine · Support
6 / 6 / 16
61.1% KP
17,537
13.3% share
10,107g
31 CS · 1/m
Red side
Defeat西麒麟#Dive
Gangplank · Top
4 / 7 / 7
42.3% KP
29,551
26.3% share
11,661g
212 CS · 7.1/m
リザードン#PKAP
Jayce · Jungle
10 / 7 / 10
76.9% KP
32,647
29% share
18,344g
269 CS · 9.1/m
長野イケメン#けいです
Sylas · Mid
3 / 9 / 7
38.5% KP
13,448
12% share
10,582g
191 CS · 6.4/m
ZERO Sievert#JP2
Cho'Gath · ADC
7 / 5 / 6
50% KP
21,703
19.3% share
14,183g
250 CS · 8.4/m
woossub#woo
Annie · Support
2 / 8 / 12
53.8% KP
15,150
13.5% share
8,909g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
