Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 77 days ago
18 / 10 / 7
K / D / A
64.1%
Kill participation
1,211.4
Damage / min
20,328g
569.1 gold / min
44
4 placed · 11 cleared
245
6.9 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat何があってもティルトしない#大丈夫
Vladimir · Top
3 / 9 / 11
35.9% KP
21,450
15.3% share
12,860g
230 CS · 6.4/m
リザードン#PKAP
Graves · Jungle
18 / 10 / 7
64.1% KP
43,266
30.8% share
20,328g
245 CS · 6.9/m
bikkusu#JP1
Annie · Mid
8 / 14 / 12
51.3% KP
30,299
21.6% share
13,077g
194 CS · 5.4/m
Aurelion SUN#GVN
Tristana · ADC
7 / 10 / 12
48.7% KP
31,733
22.6% share
19,160g
278 CS · 7.8/m
Lp3#zzz
Amumu · Support
3 / 10 / 21
61.5% KP
13,645
9.7% share
11,168g
41 CS · 1.1/m
Red side
Victoryアンバサ#jp2
Ambessa · Top
11 / 8 / 10
39.6% KP
28,477
17.5% share
15,572g
231 CS · 6.5/m
Maybach#Maybe
Hecarim · Jungle
16 / 7 / 22
71.7% KP
45,647
28% share
23,205g
356 CS · 10/m
DarkWILL8823#6564
Syndra · Mid
13 / 6 / 9
41.5% KP
38,515
23.6% share
17,003g
265 CS · 7.4/m
besu#JP1
Jhin · ADC
7 / 8 / 15
41.5% KP
28,936
17.7% share
17,092g
234 CS · 6.6/m
霊魂歌手小楓#00374
Camille · Support
6 / 10 / 16
41.5% KP
21,464
13.2% share
12,435g
49 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
