Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bel'Veth
Victory
Ranked Solo/Duo · 58 days ago
7 / 1 / 7
K / D / A
58.3%
Kill participation
636.5
Damage / min
13,962g
517.4 gold / min
31
4 placed · 4 cleared
248
9.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory春 姫#JP1
Jayce · Top
3 / 5 / 2
20.8% KP
20,599
26.3% share
13,169g
279 CS · 10.3/m
リザードン#PKAP
Bel'Veth · Jungle
7 / 1 / 7
58.3% KP
17,175
21.9% share
13,962g
248 CS · 9.2/m
mantaro#manch
Cassiopeia · Mid
3 / 4 / 4
29.2% KP
12,323
15.7% share
10,035g
218 CS · 8.1/m
Vo1t#JP1
Jhin · ADC
10 / 4 / 5
62.5% KP
23,373
29.8% share
12,876g
207 CS · 7.7/m
kmsn#JP1
Thresh · Support
1 / 2 / 14
62.5% KP
4,931
6.3% share
7,953g
24 CS · 0.9/m
Red side
Defeatshottaka#JP1
Urgot · Top
2 / 6 / 1
18.8% KP
10,606
17.1% share
10,999g
225 CS · 8.3/m
マリナセドナ大雪山#3027
Graves · Jungle
6 / 2 / 3
56.3% KP
13,846
22.3% share
12,391g
221 CS · 8.2/m
ニューキングハナハナV#ハナ専
Orianna · Mid
0 / 1 / 7
43.8% KP
13,848
22.3% share
10,613g
268 CS · 9.9/m
いーえる#ですよ
Tristana · ADC
8 / 6 / 0
50% KP
18,695
30.1% share
14,752g
237 CS · 8.8/m
りんごじゃむ#0141
Blitzcrank · Support
0 / 10 / 8
50% KP
5,203
8.4% share
6,616g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
