Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 58 days ago
4 / 4 / 14
K / D / A
54.5%
Kill participation
786.6
Damage / min
12,088g
515.5 gold / min
21
4 placed · 3 cleared
191
8.1 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshottaka#JP1
Urgot · Top
12 / 1 / 9
63.6% KP
31,148
32.3% share
13,183g
211 CS · 9/m
リザードン#PKAP
Qiyana · Jungle
4 / 4 / 14
54.5% KP
18,446
19.1% share
12,088g
191 CS · 8.1/m
酒寄彩葉#8000
Sylas · Mid
12 / 1 / 6
54.5% KP
22,973
23.8% share
12,332g
196 CS · 8.4/m
伊藤南美#Jp2
Kai'Sa · ADC
4 / 9 / 11
45.5% KP
15,980
16.6% share
11,165g
174 CS · 7.4/m
matori#JP1
Leona · Support
1 / 9 / 18
57.6% KP
7,846
8.1% share
6,702g
29 CS · 1.2/m
Red side
DefeatGeng丶chovy#JP1
Aatrox · Top
0 / 8 / 1
4.2% KP
16,938
21% share
7,731g
182 CS · 7.8/m
チェンソーマン レゼ#レゼレゼ
Fizz · Jungle
4 / 5 / 7
45.8% KP
13,319
16.5% share
8,924g
145 CS · 6.2/m
黎明丶刀锋之影cc#새 벽
Sejuani · Mid
7 / 6 / 4
45.8% KP
19,015
23.6% share
10,353g
159 CS · 6.8/m
ぽむ太#pon
Samira · ADC
11 / 6 / 6
70.8% KP
24,465
30.4% share
13,039g
210 CS · 9/m
EO JAE JUN#KOREA
Rell · Support
2 / 8 / 18
83.3% KP
6,824
8.5% share
7,080g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
