Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 56 days ago
8 / 6 / 10
K / D / A
41.9%
Kill participation
686.3
Damage / min
12,531g
438.9 gold / min
101
50 placed · 4 cleared
61
2.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsnowrabbit#2800
Jayce · Top
4 / 13 / 4
28.6% KP
22,572
19.2% share
9,720g
180 CS · 6.3/m
ねすてぃー#7777
Lillia · Jungle
9 / 7 / 2
39.3% KP
26,744
22.7% share
14,667g
216 CS · 7.6/m
ShoeBlLL#tw2
Vex · Mid
5 / 5 / 7
42.9% KP
24,861
21.1% share
10,217g
194 CS · 6.8/m
ミ ト#JP1
Corki · ADC
4 / 9 / 3
25% KP
22,187
18.8% share
12,891g
212 CS · 7.4/m
らきじゃんぐる#ジャングル
Pantheon · Support
6 / 9 / 10
57.1% KP
21,374
18.2% share
9,706g
19 CS · 0.7/m
Red side
Victoryひよ船長#piyo
Yone · Top
4 / 8 / 6
23.3% KP
16,929
14.1% share
11,268g
191 CS · 6.7/m
u cant guard me#JP2
Zac · Jungle
11 / 3 / 16
62.8% KP
24,779
20.7% share
15,977g
238 CS · 8.3/m
反町丶友樹#死亡遊戯
Viego · Mid
16 / 6 / 4
46.5% KP
31,943
26.7% share
16,268g
250 CS · 8.8/m
Rovic#rvc
Xerath · ADC
4 / 5 / 17
48.8% KP
26,539
22.2% share
14,274g
218 CS · 7.6/m
リザードン#PKAP
Akshan · Support
8 / 6 / 10
41.9% KP
19,594
16.4% share
12,531g
61 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
