Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kindred
Victory
Ranked Solo/Duo · 56 days ago
14 / 3 / 10
K / D / A
64.9%
Kill participation
818.1
Damage / min
17,324g
561.3 gold / min
42
2 placed · 9 cleared
251
8.1 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryfpsSeele#JP1
K'Sante · Top
7 / 2 / 7
37.8% KP
15,111
14.9% share
12,469g
196 CS · 6.3/m
リザードン#PKAP
Kindred · Jungle
14 / 3 / 10
64.9% KP
25,251
24.9% share
17,324g
251 CS · 8.1/m
Bluekun#JP1
Veigar · Mid
11 / 1 / 8
51.4% KP
26,975
26.6% share
15,715g
285 CS · 9.2/m
KillerCat#Killa
Caitlyn · ADC
2 / 8 / 10
32.4% KP
22,684
22.4% share
12,611g
233 CS · 7.5/m
Wendy#rin
Anivia · Support
3 / 7 / 17
54.1% KP
11,223
11.1% share
9,631g
20 CS · 0.6/m
Red side
Defeatkupea#JP1
Teemo · Top
1 / 9 / 8
42.9% KP
23,632
20.4% share
10,695g
206 CS · 6.7/m
ハツリョク#fali
Graves · Jungle
8 / 5 / 4
57.1% KP
17,553
15.2% share
15,443g
260 CS · 8.4/m
チェンソーマン レゼ#レゼレゼ
Xerath · Mid
4 / 4 / 8
57.1% KP
32,530
28.1% share
10,815g
215 CS · 7/m
豚トロ#umai
Kai'Sa · ADC
5 / 8 / 10
71.4% KP
24,124
20.9% share
14,270g
233 CS · 7.5/m
ねすてぃー#7777
Elise · Support
3 / 11 / 10
61.9% KP
17,825
15.4% share
8,717g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
