Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 47 days ago
15 / 5 / 6
K / D / A
61.8%
Kill participation
1,679.9
Damage / min
19,077g
647.8 gold / min
20
1 placed · 3 cleared
264
9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPiNK#IDT
Jayce · Top
9 / 7 / 7
48.5% KP
30,210
26.1% share
13,943g
253 CS · 8.6/m
玉藻前のしっぽ#JP1
Nidalee · Jungle
9 / 8 / 7
48.5% KP
22,623
19.6% share
12,755g
200 CS · 6.8/m
kurahu#JP1
LeBlanc · Mid
3 / 6 / 9
36.4% KP
20,229
17.5% share
9,814g
171 CS · 5.8/m
乃ăng#2013
Xayah · ADC
11 / 8 / 4
45.5% KP
35,402
30.6% share
16,504g
249 CS · 8.5/m
YamiCarry#bao
Thresh · Support
1 / 5 / 19
60.6% KP
7,161
6.2% share
8,678g
17 CS · 0.6/m
Red side
Victorycant Riven#aaa
Malphite · Top
4 / 1 / 12
47.1% KP
16,799
13.9% share
14,077g
233 CS · 7.9/m
リザードン#PKAP
Ambessa · Jungle
15 / 5 / 6
61.8% KP
49,473
40.8% share
19,077g
264 CS · 9/m
ZERO Sievert#JP2
Xerath · Mid
4 / 8 / 8
35.3% KP
20,405
16.8% share
12,760g
239 CS · 8.1/m
heoyonghan#JP1
Aphelios · ADC
9 / 7 / 6
44.1% KP
25,406
21% share
13,660g
169 CS · 5.7/m
Biology#JP1
Maokai · Support
2 / 12 / 10
35.3% KP
9,183
7.6% share
9,909g
67 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
