Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 42 days ago
13 / 8 / 7
K / D / A
58.8%
Kill participation
1,280.6
Damage / min
20,561g
675.6 gold / min
23
4 placed · 4 cleared
248
8.1 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryかなう#burin
K'Sante · Top
3 / 7 / 10
38.2% KP
21,779
16.5% share
11,510g
197 CS · 6.5/m
リザードン#PKAP
Talon · Jungle
13 / 8 / 7
58.8% KP
38,974
29.5% share
20,561g
248 CS · 8.1/m
lostinthoughts#masha
Sylas · Mid
1 / 16 / 6
20.6% KP
19,353
14.6% share
8,942g
150 CS · 4.9/m
vinaka#009
Ezreal · ADC
14 / 11 / 5
55.9% KP
42,648
32.3% share
18,813g
255 CS · 8.4/m
mevme#yoo
Nautilus · Support
3 / 6 / 16
55.9% KP
9,377
7.1% share
10,291g
41 CS · 1.3/m
Red side
DefeatWonderWall#0812
Camille · Top
8 / 5 / 8
33.3% KP
38,228
25.5% share
12,808g
164 CS · 5.4/m
Novita#JP1
Viego · Jungle
12 / 7 / 7
39.6% KP
23,069
15.4% share
15,650g
233 CS · 7.7/m
2000y#JP1
LeBlanc · Mid
17 / 5 / 12
60.4% KP
39,837
26.5% share
13,498g
170 CS · 5.6/m
準備ができて#00000
Kai'Sa · ADC
5 / 10 / 11
33.3% KP
23,765
15.8% share
15,141g
241 CS · 7.9/m
清純派LOL女子連絡先交換代理店#他責思考
Morgana · Support
6 / 7 / 19
52.1% KP
25,152
16.8% share
10,407g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
