Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 36 days ago
14 / 1 / 13
K / D / A
77.1%
Kill participation
1,808
Damage / min
16,970g
721.6 gold / min
25
7 placed · 1 cleared
246
10.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat夏菜 やまとTwitch#Vtube
K'Sante · Top
5 / 8 / 0
27.8% KP
20,759
29.3% share
8,617g
162 CS · 6.9/m
亜希子#JP1
Ornn · Jungle
1 / 3 / 7
44.4% KP
6,978
9.9% share
7,701g
131 CS · 5.6/m
Father of monkey#0000
Xerath · Mid
3 / 6 / 2
27.8% KP
17,514
24.7% share
8,564g
175 CS · 7.4/m
a101385#856
Yunara · ADC
2 / 11 / 8
55.6% KP
13,533
19.1% share
10,558g
179 CS · 7.6/m
IM HAPPY#ガーン
Neeko · Support
7 / 7 / 2
50% KP
12,008
17% share
9,064g
32 CS · 1.4/m
Red side
VictoryRecap#125
Nasus · Top
4 / 6 / 4
22.9% KP
11,115
11.1% share
10,701g
176 CS · 7.5/m
リザードン#PKAP
Ambessa · Jungle
14 / 1 / 13
77.1% KP
42,518
42.6% share
16,970g
246 CS · 10.5/m
剣丶来#JP1
Kassadin · Mid
12 / 3 / 3
42.9% KP
24,504
24.6% share
13,191g
189 CS · 8/m
zuiha#JP1
Sivir · ADC
3 / 4 / 11
40% KP
13,182
13.2% share
11,225g
205 CS · 8.7/m
BURNING UP FOR U#airi
Nautilus · Support
2 / 4 / 16
51.4% KP
8,393
8.4% share
8,018g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
