Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 36 days ago
10 / 3 / 12
K / D / A
57.9%
Kill participation
1,112.2
Damage / min
17,900g
652.9 gold / min
30
2 placed · 5 cleared
289
10.5 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeata101385#856
Camille · Top
6 / 12 / 2
30.8% KP
22,244
20.4% share
9,547g
148 CS · 5.4/m
142857#KR9
Vi · Jungle
5 / 6 / 8
50% KP
15,602
14.3% share
10,905g
150 CS · 5.5/m
腑抜け野郎#444
Malzahar · Mid
3 / 4 / 8
42.3% KP
26,513
24.3% share
10,903g
260 CS · 9.5/m
Blue eyes#2026
Kai'Sa · ADC
7 / 9 / 7
53.8% KP
25,229
23.1% share
13,180g
187 CS · 6.8/m
Yasuri#JP1
Shaco · Support
5 / 7 / 9
53.8% KP
19,623
18% share
9,623g
26 CS · 0.9/m
Red side
Victoryゆった#JP1
Mordekaiser · Top
10 / 7 / 7
44.7% KP
22,346
19.3% share
11,438g
143 CS · 5.2/m
リザードン#PKAP
Ambessa · Jungle
10 / 3 / 12
57.9% KP
30,492
26.4% share
17,900g
289 CS · 10.5/m
剣丶来#JP1
Smolder · Mid
6 / 6 / 13
50% KP
23,583
20.4% share
13,341g
215 CS · 7.8/m
ADKING#PR0
Yunara · ADC
10 / 8 / 12
57.9% KP
29,043
25.1% share
16,989g
222 CS · 8.1/m
SUPKING#PR0
Bard · Support
2 / 2 / 19
55.3% KP
10,150
8.8% share
9,534g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
