Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 25 days ago
26 / 2 / 2
K / D / A
73.7%
Kill participation
1,193.9
Damage / min
18,600g
663.1 gold / min
33
4 placed · 5 cleared
232
8.3 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryここのつここのかここのいろ#九條都
K'Sante · Top
1 / 2 / 6
18.4% KP
9,641
11.2% share
9,199g
140 CS · 5/m
リザードン#PKAP
Locke · Jungle
26 / 2 / 2
73.7% KP
33,488
39% share
18,600g
232 CS · 8.3/m
iynsan#twtv
Fiora · Mid
8 / 2 / 7
39.5% KP
23,055
26.9% share
14,096g
235 CS · 8.4/m
友達募集#momo
Kai'Sa · ADC
3 / 3 / 7
26.3% KP
16,680
19.4% share
13,718g
244 CS · 8.7/m
의문의 도끼#AXE1
Thresh · Support
0 / 4 / 11
28.9% KP
2,912
3.4% share
7,650g
20 CS · 0.7/m
Red side
Defeatゆった#JP1
Zed · Top
1 / 9 / 1
15.4% KP
14,894
15.3% share
9,235g
190 CS · 6.8/m
Novita#JP1
Viego · Jungle
4 / 14 / 2
46.2% KP
12,696
13.1% share
11,266g
199 CS · 7.1/m
chang ng0k#666
Viktor · Mid
0 / 8 / 8
61.5% KP
27,250
28% share
10,356g
261 CS · 9.3/m
heoyonghan#JP1
Aphelios · ADC
5 / 4 / 4
69.2% KP
27,827
28.6% share
15,635g
265 CS · 9.4/m
ShoeBiLL#TTV2
Lux · Support
3 / 3 / 7
76.9% KP
14,543
15% share
8,228g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
